Obviously references help with this, but I can’t always find a photo of the exact pose I’m trying to do, so being able to create my own poses would be great. My problem is that, while I can draw a decent human, it often ends up taking me a very long time because I’m constantly fiddling with and second-guessing my anatomy and perspective, or just can’t get things to look quite the way I envision them. Is that a good thing to do, though? I know that relying too heavily on tracing makes it hard to actually learn how the human body looks and moves, and I don’t want to cut corners only for it to mess me up later down the line. Something I could arrange, then screenshot and move into a drawing program to draw my characters on top of. ![]() ![]() Almost like a virtual version of those articulated wooden figures used for sketching out poses. ![]() I’ve recently gotten back into Blender after a lonnnng time away (had to use 3ds Max all through college, so I’ve basically come back to an entirely-new program) and I’ve started to think about using Blender as an aid when I draw in 2D.
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